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- Path: holland.tessi.com!not-for-mail
- From: paulb@holland.tessi.com (Paul Blattner)
- Newsgroups: comp.lang.c++
- Subject: Re: Classes over network?
- Date: 5 Feb 1996 09:08:56 -0800
- Organization: Quality Software Engineering, Inc.
- Message-ID: <4f5dj8$6qu@holland.tessi.com>
- References: <4erliv$sva@lastactionhero.rs.itd.umich.edu>
- NNTP-Posting-Host: holland.tessi.com
-
- In article <4erliv$sva@lastactionhero.rs.itd.umich.edu>,
- Chris Herringshaw <xxviper@umich.edu> wrote:
- >
- >Just wondering if anyone has found a fairly decent way to pass objects
- >over network connections. Nothing extravagent in my objects, like
- >other classes, pointers, etc, but I do have one arbitrary length string.
- >This suggests that bundling the class up into a struct and using
- >RPC would not be very simple. Any ideas from the guru's?
-
- Chris,
-
- Rogue Wave's Tools.h++ contains a pair of "virtual stream" classes named
- RWXDRistream and RWXDRostream.
-
- These classes provide streaming objects over networks using the XDR protocol.
-
- In addition, RW's Net.h++ provides similar classes that work
- across TCP/IP sockets.
-
- Paul
-
-
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